Monday, 13 February 2023

Grand Theft Auto V Has Shipped Over 175 Million Units; Red Dead Redemption 2 is at 50 Million

porkChop3h ago

San Andreas was created before Rockstar got serious about simulation with GTA IV. But even still they’ve clearly been struggling with development because we haven’t heard anything about it since it was announced in October 2021.

Yes the PS5 is faster. It doesn’t matter. Even if it were fast enough for 2Kx2K at 45fps per eye every system, animation, mission, etc, would still need to be reworked for proper VR to be possible. That’s way too much work for what is very much a niche product.

Bro. You’re comparing GTA V to RE8. Are you serious? Not at all comparable. RE8 was also built with VR in mind, along with RE7. GT7 was built from the ground up for VR as well. GTA V isn’t. You can’t just drop some code in and make a game work properly in VR.

Eye tracking isn’t new. Sony just licensed it from Tobii. The exact same eye tracking from Tobii has already been available built-in to PCVR headsets from HTC Vive, HP, and Pico. Both Pimax and HTC Vive offer eye tracking add-ons for their other headsets as well. Again, it’s not new and neither is foveated rendering. Nvidia has supported foveated rendering on PC since 2021.



Grand Theft Auto V Has Shipped Over 175 Million Units; Red Dead Redemption 2 is at 50 Million
Source: Balita Araw Araw

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