
Yi-Long22h ago
The article misses the most important point; Battlefield should just be a Battlefield game again. That’s it. Nothing else. Just Conquest-mode, 4 well-balanced classes which are actually different from each other, maps which aren’t just big for for the sake of being big, which creates large boring open spaces and forces everyone into vehicles, teams which aren’t just large for the sake of being large, and again, the game should just trust itself to be Battlefield. It doesn’t need to ALSO be Call of Duty. There is a Call of Duty. Fans of Call of Duty can go play Call of Duty. It doesn’t need ‘specialists’ or ‘heroes’. Other games can do that. Battlefield doesn’t need it. It doesn’t need to have a ‘Battle Royale’ mode.
Battlefield just needs to be Battlefield. Thats. It.
So 5/6 flags on gorgeous and fun and well-balanced maps, 4 well-balanced classes to offer different playing styles, and teams which are 32 vs 32 or MAYBE 64 vs 64 (tops), and you’re done. Throw in 8-10 good MP maps in the base-game, support it for 2 years orso with a new cool map every 3 months orso to keep everyone involved, and that’s it. That’s pretty much all you need.
Battlefield 2042: 10 Things DICE Needs to Do in Order to Turn Things Around
Source: Balita Araw Araw
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