
FlavorLav016h ago(Edited 6h ago)
DLC, MTs, and pre-orders have already changed the core design of games. Hide coveted content for the purpose of adding additional purchases to our games instead of full fledged solid experiences with deserving sequels coming later. Instead we get grand promises, unfinished products, and additional “purchase options”. Pretty disgusting if you remember what games used to be about around the PS2, GameCube, and OG Xbox era.
Ubisoft’s NFT promise: ‘We won’t force our players to use Quartz’
Source: Balita Araw Araw
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