Monday, 13 June 2022

The next big leap in PC gaming performance isn’t just about bigger, faster graphics cards

Tapani4h ago

I agree! I’d like to see much more optimization from devs, seems like PC is always the afterthought. But at the same time, typically after 12-18 months of patches and new drivers for GPUs, the games tend to perform linearly compared to consoles in the end. I mean I remember my PS4 Pro looking stunning on Shadow of the Tomb Raider checkerboarded 4K, but if you put the PS5 version against similar RDNA2 parts, they actually perform as per the specs. Consoles do tend to slightly punch above their weight at release, but PC catches up within a year or so.

Love the options such as DLSS, NIS, FSR, RSR, XeSS + settings tuning. To me though, who’s more interested in the games and their contents (albeit tech is interesting as well), I typically just set my display resolution and the highest possible settings as long as the fps is locked 60fps without drops under 55.



The next big leap in PC gaming performance isn’t just about bigger, faster graphics cards
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