
TheRealTedCruz5h ago
720 with a solid screen is no real issue on a handheld, even though you can bump that up as a form of anti aliasing, and they’ve already shown a number of more demanding games running at high settings at a solid 60fps. Though, again, this can be ran via Windows, where you can easily lock the fps to whatever you want. So even on truly demanding games you don’t have to just throw it on 30fps just because you can’t get a consistent 60fps.
That’s one of the reasons PC is great. You can tailor just about every game to your liking. You’re not stuck with whatever the devs choose.
Elden Ring Resolution and FPS Confirmed for PlayStation and Xbox Consoles; Ray-Tracing Supported
Source: Balita Araw Araw
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